I love the way you did your tutorial! I was awesome to go around and interact with each item in the game. I will admit the particle effect was a bit distracting, but the general concept was cool nonetheless. I do think the main menu could use some player feedback. The lack of both music and sound effects made it feel very bland. I was happy to find that the actual game scenes had sound, though! Though the cross-platform inputs were cool, it did make it harder to test on desktop (especially when fuel was very close to asteroids). That aside though, I like the idea of having to explore to find items instead of waiting for them to come to you.
Michael - the game feels nice, I see where there can be difficulty the faster your ship gets. I would like to see the fire animating maybe on the ship as well as some kind of rotation, and it would be cool to see more difficulty like that :D
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I love the way you did your tutorial! I was awesome to go around and interact with each item in the game. I will admit the particle effect was a bit distracting, but the general concept was cool nonetheless. I do think the main menu could use some player feedback. The lack of both music and sound effects made it feel very bland. I was happy to find that the actual game scenes had sound, though! Though the cross-platform inputs were cool, it did make it harder to test on desktop (especially when fuel was very close to asteroids). That aside though, I like the idea of having to explore to find items instead of waiting for them to come to you.
Michael - the game feels nice, I see where there can be difficulty the faster your ship gets. I would like to see the fire animating maybe on the ship as well as some kind of rotation, and it would be cool to see more difficulty like that :D
I forgot to add in the download for the game.